Create 3D main character models and assets based on concepts or guidelines.
Develop game-ready characters optimized for Unity.
Collaborate with senior programmers to refine assets and ensure technical quality.
Integrate assets into game engines, ensuring proper functionality.
Maintain clear documentation for asset creation processes and workflows.
Mentored volunteers on the game development pipeline,
Mentored volunteer artists by offering constructive feedback on their tasks.
Defined the low-poly art direction for our community-driven project.
Supported producers in implementing best practices within the Art department.
Created documentation to onboard volunteers effectively onto the project.